We are very excited to announce that Erase All Kittens has partnered with Tech She Can, a group of over 200 organisations working together to increase the number of women working in technology roles in the UK. Together we are committed to tackling the root cause of the problem — by inspiring and educating young girls and women to get into tech careers and delivering skills to help close the digital divide and gender gap in tech.

We partnered with Tech She Can because at Erase All Kittens we’re passionate about giving children — especially girls — the confidence and…


Free gifts, additional exclusive gameplay and supporting lots of awesome creators on the web all at the same time, sounds good? We think so!

That’s why we partnered with Coil — a pioneering open technology platform, allowing creators to monetize their content across the internet, and providing an alternative to advertising and subscription models. …


“Tech is an incredible force that will change our world in ways we can’t anticipate. If that force is only 20 to 30% women, that is a problem.” — Susan Wojcicki, CEO of YouTube

The world that we know today is possible because of the outstanding contributions made by women. Women have been fundamental in developing the technology that we use in our daily lives and powering new ways of working and communication. So why is there still a huge gender problem in tech?

Research shows that 24% of the tech workforce is female, women make up just 5% of…


We’re incredibly excited to announce that we recently raised a $1M round led by Twinkl Educational Publishing, with participation from first investor Christian Reyntjens of A Black Square family office and angel investors, including one of the founders of Shazam — to build and launch our new version of EAK and inspire more girls to code.

It’s taken years of R&D and reaching 160,000 players to get to this point, and we’re delighted to have new investors on board who will add enormous value in the areas of education, marketing and finance.

The funds are being used to develop a…


In a world that is rapidly changing, we might wonder how to prepare the younger generation to thrive and meet future demand. So, what are the essential 21st century skills for girls and why are they important?

We all know that technology is moving quickly — we’ve seen it with the advances in 5G, electric cars, cryptocurrencies, and we’ve surprised ourselves with our ability to adapt to new working environments in the pandemic.

What’s also clear is that education systems need to catch up. The UK is currently facing a huge digital skills gap, with a new report finding that…


In October 2020, we were the lucky recipients of a Flagship grant from Grant for the Web — a $100k fund to boost open, fair, and inclusive standards and innovation in Web Monetization, to grow our platform and make Erase All Kittens bigger and better.

Our developers have spent the past few months working on our codebase and we’re excited to announce that we’re now conducting Web Monetization experiments! From today, the EAK website is monetized — giving players the option of signing up to play for free, or signing up with Coil to receive additional exclusive access to new…


There’s a huge misconception that girls aren’t into gaming, leading many to have a negative perception of coding and making games. So why does this misconception exist, and how can it be tackled?

Concerns over attracting girls into STEM (science, technology, engineering and mathematics) subjects have been voiced for many years. Maths is a boy thing, right? Or is it more likely that society underestimates girls’ ability, which feeds into a continuous loop of female underrepresentation?

When asked how we can encourage girls to take an early interest in the STEM fields, Sheryl Sandberg, the COO of Facebook, advised that…


Brain research shows that active, joyful learning increases student success — when children have fun in lessons, they retain information better because the process is memorable and enjoyable, and they will want to keep learning.

Play is one of the most important ways in which young children gain essential knowledge and skills, yet it is often thought of as competition for learning and underestimated as an educational tool. Video games are commonly dismissed because of concerns about screen time and lack of social interaction. …


Closing the gender gap in technology would be beneficial for everyone, and inspiring girls from an early age is essential in achieving this. So how big is this problem, and how is it being solved?

Research shows that the number of females working in STEM careers has fallen since the ’90s and that if we do not reverse this trend, women will go increasingly underrepresented in the male-dominated tech industry (Accenture and Girls Who Code, 2018).

This is a major cause for concern considering the enormous digital skills gap the UK is currently facing: 88% of businesses in the UK…


Running out of STEM resources for your students?

Erase All Kittens is a multi-award-winning online adventure game that introduces professional coding skills to children aged 8–13, and inspires girls to code.

So why Erase All Kittens?

When Tim Berners-Lee was asked for an example of a popular use of the internet that he would never have predicted, he answered ‘Kittens’. We thought that this would be a perfect place to start — an epic kitten-based storyline to encourage even the most technophobic child to want to learn coding skills, like HTML.

And it’s working. The first version has over 150,000…

Erase All Kittens

The game that teaches children transferable digital skills - designed to inspire girls to code and create! (age 8+)

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